Games MDA

In the first article the author goes into detail about what MDA is. The M stands for Mechanics the D stands for Dynamic and the A stands for Aesthetics. Mechanics is about what makes up a game, dynamics is about how the player controls the mechanic of the game and aesthetics is the response of the players. 

In the second article is a critic of MDA called DDE. Design, Dynamics and Experience. Design is done by designers and blueprints. Dynamics is how everything comes together. Experience is as if we are playing the game from a different perspective.

The last task we had to do was watch a short video. In the video its talks about MDA and goes into more detail about what its is. It talks about how game designers come up wit their ideas for games and how they are inspired by other games.



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