Doing Week 7

This week we had to give and recieve feedback from some of our fellow peers on what they liked and what they thought. The feedback was extremely helpful and helped me see where I had gone wrong and what i could imrpove on. It was also intresting to give my fellow peers feedback to help them with their paragraphs.

Theme 1 - Animation Technology 

 

Technology is ever-changing and traditional animation is slowly fading out and realism has become more and more popular within the gaming developing sphere. Technology is developing into something better every year. This means that games are just getting more and more realistic. (Hodgkinson, 2009) ”A prime goal of animation is the illusion of life. In order to achieve this illusion, an illusion of reality is conveyed” The improvement of animation brings a game to life and helps game developers produce a game that feels like a simulation. To make a game come to life it is important to add some imperfections that you would see in everyday life like a stain from a mug on a wooden table or scratches on glass. Technology is always evolving and helping games come to life, especially in the aspect of animation.

 

Theme 2 - Elements of Animation

 

When it comes to animating your game there are many factors that you may have to consider that you did not think about before creating your game. The face of your character is what is most important when creating your character. The way its mouth moves and how it faces wrinkles when its speaking helps the audience to develop and emotional connection with the character of your game. (Maddock, Edge and Sanchez, 2014) “the most important aspect of facial animation is visual speech”. The less realistic you character can prompts the audience to feel less emotionally attached to the character. Higher geometric realism in your game helps the player to feel like they are playing a simulation of life. Higher geometric realism gives the items around the player more shapes and texture to them to make them seem more realistic. The main goal when it comes to your animation is to make it feel as real as possible to help the audience connect to your game.

 

Theme 3 -Effects of Animation on the player

 

When it comes to making a game how realistic your game is can influence the player. Realistic games are becoming more and more popular in the gaming universe, but this can cause aggression in your players if the game is too aggressive. For example, games like GTA V would have these effects on the player. Games with guns and knives are more likely to make your player violent. (Barlett and Rodeheffer, 2009) “The more realistic a game is the more confrontational the player of your game might be. graphics quality should be highly related to the probability of seeing video game images in real life, because less pixilated images make such images appear clearer helping players interpret the attributes of the video game as resembling real life.” A test was carried out on a group of players and violent video games are more likely to make the players more hostile and influences their heart rate because it gives them that rush. In conclusion the more realistic and violent your game is the more angry or assertive it may make your audience who are playing your game so it should be taken into consideration when creating your game.

 

Theme 4 -Animation in E-Learning

 

E-learning is a new way to approach teaching, its available to many students and helps them feel more engaged. E-learning is more likely to grab a student’s attention and helps them to retain the information better because they can refer what they learned to an image or something the remember from the game. A study was carried out amongst students who had completed a course and students who were interested in the course and both students found it extremely helpful and could retain a lot of the information. (Taylor, Pountney and Baskett, 2008) “students participating in the experiment reported that the animated learning materials could

improve their speed of learning the topics presented”. E-learning is a good substitute for traditional learning as it engages students and helps them to retain information easier.

 

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